Rock Paper Scissors with stats, health, and level ups.

This is my first Pico-8 game after following a few small tutorials. I'm considering it a prototype and a learning exercise, but I'm posting it hoping to get some feedback, which is appreciated! The code is a mess, I know. I'm willing to clean it up, fix bugs, add polish or new features if enough people are interested. Otherwise, I'm on to my next game to continue learning and hopefully make something good someday.

Thanks!

Controls:

  • Mobile: Use on screen controls
  • Desktop: Arrow keys to select menus, 'z' or 'c' or 'n' for action button

Issues I'm already aware of:

  • Even if you put all 9 level ups into Con, it still doesn't fill the health bar. The health should just always fill the bar at max hp, showing a percentage not actual heath in pixels.
  • Level up selection screen should have some context text on it, like "Choose a stat to increase" and some explanation of what increasing each stat does.
  • On the result screen the text should say, "press 'O' for next round" instead of '... next level"
  • The music and sfx are trash, lol.
  • 'X' should probably be the primary button, not 'O'. That seems to be the Pico-8 community's preference.
Published 13 days ago
StatusPrototype
PlatformsHTML5, macOS, Linux
Release date 13 days ago
AuthorMax Fillline
GenreFighting
Made withPICO-8
Tags2D, Indie, PICO-8, Pixel Art, Prototype, Short
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any), Touchscreen

Download

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Click download now to get access to the following files:

rps_windows.zip (Windows) 991 kB
rps_linux.zip (Linux) 757 kB
rps_osx.zip (Mac) 7.4 MB
rps_raspi.zip (Raspberry Pi) 2.1 MB
rps.p8.png (Pico-8 Cart) 8.7 kB

Comments

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It,s very fun concept, i like it! Cool work for first time. If you want learn, how  to do sfx and music on Pico, check this guy

Thanks! I'm just finishing my 2nd game now. I did watch that guy and I'm doing a little better, I think. Cheers!